Disaster spreading
A downloadable game
Uhhh basically I started and worked on this for 3 days straight in Processing (I should have started a week ago but I was busy with school crap)
"The game "The spread of disaster" is a game about a nation trying to protect its lands from a power-hungry kindgdom. The game is placed in a grid-like board, and can be played in two ways - turn based, or real-time." was the plan, but I didn't get that far TwT...
There were supposed to be black tiles that would slowly invade your area, but I literally pushed that back in favor of the map generation.
Mouse scroll to zoom, middle mouse button to pan camera. Use space to re-generate a new map (actually the random map generation probably the coolest part I spent too much time on =v=)
Everything's basically coded from scratch... so I guess that's cool.
Lesson number 1: I'm never gonna use this again literally used processing so I could use this as an excuse as a school thing. Why? Because this game literally runs like a potato at 5FPS. That's what I get for trying to code my own grid with sloppy nested loops... (well, either way it was kinda pointless after seeing that fps)
Lesson number 1.5: Gosh I gotta stop being a perfectionist with coding cus' while it's really good it's also really bad
Lesson number 2: I still can't code a full game TvT
Status | Prototype |
Author | Notimetravel |
Genre | Simulation |
Tags | Singleplayer |
Download
Install instructions
Download and unzip, there should be a application inside.
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